Launching the Peripeteia Patreon!

This post has also been posted on the Patreon itself.

We’re launching both the website and Patreon simultaneously but to be perfectly honest, we weren’t planning to do that until our first public demo, but circumstances have changed. To keep a long story short (as some may have noticed), Snaketicus has recently lost his job that supported his work on the game. With some savings, he is able to work on the game full-time now while looking for a new job; those savings are limited, however.

As a precaution against him becoming homeless (again), we’re asking those interested in our game for their support. We have prepared a series of tiers that hopefully will satisfy your curiosity about the work being done on Peripeteia, as well as provide value for any amount of money you would be generously willing to give us, be it soundtrack downloads, detailed blogs on gamedev and lore, or getting to try the small (but juicy) test builds for various features included in the game.

Regardless of the status of the Patreon, our production speed won’t change and we’re still certain of a demo release this November, this is just a safety net.

We also have set up some goals for the Patreon, the first of which is to pay for Valve’s distribution fee, finally enabling you to wishlist our game on Steam. Further goals (the reaching of which would be an amazing show of trust from our supporters) would ensure a faster completion of the game.

Please make yourself comfy and enjoy the content we’ll be providing both here and the Patreon!

Post list